Difference between revisions of "CPP/STL/RandomData"

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(Generate.cpp)
 
Line 22: Line 22:
 
   return 0;
 
   return 0;
 
}
 
}
 +
 +
</source>
 +
 +
==CMakeLists.txt==
 +
<source lang="cmake">
 +
cmake_minimum_required(VERSION 2.6)
 +
 +
PROJECT(Generate)
 +
 +
ADD_EXECUTABLE(Generate Generate.cpp)
  
 
</source>
 
</source>

Latest revision as of 09:24, 26 February 2011

Generate.cpp

#include <iostream>
#include <vector>
#include <algorithm>
 
struct RandFloat{  
  float operator()() { return rand()/(float)RAND_MAX; }
};
 
int main (int argc, char *argv[]) 
{
  //create some random data
  std::vector<float> data(10,0.0f);
  //from data.begin to end, generate random floats for each index
  std::generate(data.begin(), data.end(), RandFloat());
 
  for(unsigned int i = 0; i < data.size(); i++){
    std::cout << data[i] << std::endl;
  }
 
  return 0;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.6)
 
PROJECT(Generate)
 
ADD_EXECUTABLE(Generate Generate.cpp)